General ======= .. image:: /_static/screenshots/render_panels/system.JPG | - Auto Threads Select this option to have appleseed automatically determine the number of rendering threads to use. Unselect it to choose manually. - Noise Seed: This is used to initialize the number generator used for sampling. Changing it will cause different noise patterns in the rendered image. - Vary Noise per Frame: This offsets the noise seed by the current frame number. In animations this causes the noise pattern to vary between frames, mimicking the appearance of film grain. - Render Logging Selects the level of feedback from appleseed during rendering. - Texture Cache Sets the size of the cache used for storing textures. Raising this will increase memory usage but may help speed up rendering. - Experimental Features These features are active in appleseed, but maybe not quite ready for production. Use at your own risk. - Use Embree Use Intel's Embree raytracing library.