Material PanelΒΆ

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  • Material Slot:
    This window is where you create and name materials.
  • Preview:
    You can see a preview of the material here.
  • Preview Quality:
    This allows a user to set the sample count of the preview window. Higher numbers will have longer render times.
  • Lighting Samples:
    Raising this number may resolve render noise by raising the number of direct lighting samples.
  • Shading Mode:
    Select either OSL surface shading or volume shading.
  • Volume:
    Selects the volume shading mode to be used.